Unboxing
A downloadable game
Unboxing is a hypercasual mobile game prototype developed during my internship at Nectar Interactive. The game delivers a satisfying, methodical experience of opening packages using touch-based interactions — a simple concept aimed at capturing the satisfying loop of mobile play.
Designed and developed solo over the course of one month, the prototype simulates actions like tearing, swiping, and lifting through intuitive mobile gestures.
Features
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Tap, swipe, and drag interactions to simulate unboxing actions
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Smooth, responsive input detection using Unity’s legacy input system
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Procedural and Unity Animator-based animations for different package types
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Designed for hypercasual mobile gameplay
My Role
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Solo project: Designed, coded, and implemented all core systems
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Built custom gesture input handling using Unity’s legacy input system
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Developed all animations using a mix of code and Unity's animation tools
Download
This game is currently unavailable
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