
Joaquim The Architect
A downloadable game
Joaquim, the Architect is an educational city-building game developed during my Game Development degree as part of a collaboration with the JACOB 2019 event. The project was designed to support deaf children in practicing basic math through interactive gameplay.
Players freely build a floating city by placing buildings on a grid-based island. Before placing each structure, the player must correctly answer a math question (multiple-choice) — encouraging focus, problem-solving, and learning through repetition.
The game features a smooth building placement system, real-time previews, and valid position checking, along with a fully interactive UI and roaming NPCs for added life and feedback.
This project was developed in a 2-person team during my Game Development degree at Lusófona, as part of the JACOB 2019 initiative.
https://educacaoacessivel.ulusofona.pt/
My key roles were mostly Unity and Coding, I did all of the systems and gameplay.
Key Features
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Grid-based building placement system with placement preview and validation
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Math question system using ScriptableObjects (4-answer multiple choice)
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Camera controller for floating island navigation
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UI for main menu and gameplay
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NPCs that walk randomly between buildings using Unity NavMesh
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Designed to promote learning and accessibility for deaf children
Controls
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A / D – Rotate camera around the island
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W / S – Zoom camera in and out
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Left Mouse Button – Select UI elements / Place buildings
Updated | 8 days ago |
Status | Prototype |
Author | Insoel |
Genre | Simulation |
Tags | City Builder, Unity |
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