Clean Gym is a time-based educational game developed in Unity as part of a 2019 partnership between Lusófona University and the MILT conference. The project was created in collaboration with a Lisbon school to encourage teamwork, effort, and responsibility among students.


You can check more info about the MILT Conferece in the following links:
https://milt.ulusofona.eu/
https://milt.ulusofona.eu/resources/outputs/

You begin the game alone during a break between classes, tasked with cleaning a messy gym. By selecting actions from the UI and clicking on objects around the room, your character moves to clean and organize the space.

Each round adds more mess — but also more characters for you to control. With good multitasking and coordination, you can clean more efficiently. The game continues until you’re overwhelmed. The goal? Push yourself to beat your last round and discover how much easier it becomes when everyone works together.

The prototype game was done by a 2 person group, I was in charge of the Unity and Coding side, my partner handled mostly the documents and presentations.

Features

  • Click-to-interact task system

  • Countdown-based round progression

  •  Control multiple characters as you advance

  • Randomized object placement each round

  • Mouse-based input + task selection UI

  • Character navigation via Unity NavMesh

  • Full UI system: main menu, task HUD, round feedback

Tools & Technologies

  • Engine: Unity (2019)

  • Language: C#

  • Navigation: Unity NavMesh

  • Input: Legacy input system

  • Version Control: Git + GitHub

  • Build: WebGL (HTML)


Updated 7 days ago
StatusPrototype
PlatformsHTML5
AuthorInsoel
GenreEducational
Made withUnity

Comments

Log in with itch.io to leave a comment.