A downloadable game

During my internship at Nectar Interactive I was part of the team developing this prototype.

I worked on all of the UI Elements and their programming.

I made the tracking of the health, the tracking of the players position to display the health bar and name on the screen. It also features a hide function whenever the enemies are outside of the screen view, only displaying a small circle so that the player can be aware of where the enemies are outside of his view.

I also worked on the highscores code and UI.

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